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Medical Imaging Interaction Toolkit
2026.06.00
Medical Imaging Interaction Toolkit
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Base class for interactors that operate on DataNodes. More...
#include <mitkDataInteractor.h>


Public Member Functions | |
| mitkClassMacro (DataInteractor, EventStateMachine) | |
| Pointer | Clone () const |
| DataNode * | GetDataNode () const |
| Get the DataNode associated with this interactor. More... | |
| virtual void | SetDataNode (DataNode *dataNode) |
| Set the DataNode that this interactor operates on. More... | |
| int | GetLayer () const |
| Get the rendering layer of the associated DataNode. More... | |
| ProcessEventMode | GetMode () const |
| Get the current event processing mode from the state machine's current state. More... | |
Public Member Functions inherited from mitk::EventStateMachine | |
| mitkClassMacro (EventStateMachine, InteractionEventHandler) | |
| bool | LoadStateMachine (const std::string &filename, const us::Module *module=nullptr) |
| Load a state machine pattern from an XML resource file. More... | |
| bool | HandleEvent (InteractionEvent *event, DataNode *dataNode) |
| Process an incoming interaction event. More... | |
| void | EnableUndo (bool enable) |
| Enable or disable the undo mechanism for this state machine. More... | |
| void | EnableInteraction (bool enable) |
| Enable or disable the state machine. More... | |
Public Member Functions inherited from mitk::InteractionEventHandler | |
| mitkClassMacroItkParent (InteractionEventHandler, itk::Object) | |
| bool | SetEventConfig (const std::string &filename, const us::Module *module=nullptr) |
| Loads a configuration from an XML resource. More... | |
| bool | SetEventConfig (const EventConfig &config) |
| Loads a configuration from an EventConfig object. More... | |
| EventConfig | GetEventConfig () const |
| Returns the current configuration. More... | |
| bool | AddEventConfig (const std::string &filename, const us::Module *module=nullptr) |
| This method extends the configuration. More... | |
| bool | AddEventConfig (const EventConfig &config) |
| This method extends the configuration. The configuration from the EventConfig object is loaded and only the ones conflicting are replaced by the new one. This way several configurations can be combined. More... | |
Static Public Member Functions | |
| static Pointer | New () |
Static Public Attributes | |
| static const std::string | IntDeactivateMe |
| Internal signal name to request deactivation of this interactor. More... | |
| static const std::string | IntLeaveWidget |
| Internal signal name indicating the pointer left the widget area. More... | |
| static const std::string | IntEnterWidget |
| Internal signal name indicating the pointer entered the widget area. More... | |
Protected Member Functions | |
| DataInteractor () | |
| ~DataInteractor () override | |
| void | ConnectActionsAndFunctions () override |
| Overwrite this function to connect actions from StateMachine description with functions. More... | |
| virtual void | DataNodeChanged () |
| Is called when a DataNode is initially set or changed To be implemented by sub-classes for initialization code which require a DataNode. More... | |
| virtual void | NotifyStart () |
| Sends StartInteraction event via the mitk::DataNode. More... | |
| virtual void | NotifyResultReady () |
| NotifyResultReady Sends ResultReady event via the mitk::DataNode. More... | |
Protected Member Functions inherited from mitk::EventStateMachine | |
| EventStateMachine () | |
| ~EventStateMachine () override | |
| void | AddActionFunction (const std::string &action, const ActionFunctionDelegate &delegate) |
| void | AddConditionFunction (const std::string &condition, const ConditionFunctionDelegate &delegate) |
| StateMachineState * | GetCurrentState () const |
| void | ResetToStartState () |
| ResetToStartState Reset state machine to it initial starting state. More... | |
| virtual bool | CheckCondition (const StateMachineCondition &condition, const InteractionEvent *interactionEvent) |
| virtual void | ExecuteAction (StateMachineAction *action, InteractionEvent *interactionEvent) |
| virtual bool | FilterEvents (InteractionEvent *interactionEvent, DataNode *dataNode) |
| void | SetMouseCursor (const char *xpm[], int hotspotX, int hotspotY) |
| Sets the specified mouse cursor. More... | |
| void | ResetMouseCursor () |
| Resets the mouse cursor to its original state. More... | |
| StateMachineTransition * | GetExecutableTransition (InteractionEvent *event) |
| Returns the executable transition for the given event. More... | |
Protected Member Functions inherited from mitk::InteractionEventHandler | |
| InteractionEventHandler () | |
| ~InteractionEventHandler () override | |
| PropertyList::Pointer | GetAttributes () const |
| std::string | MapToEventVariant (InteractionEvent *interactionEvent) |
| virtual void | ConfigurationChanged () |
Additional Inherited Members | |
Public Types inherited from mitk::EventStateMachine | |
| typedef itk::SmartPointer< StateMachineState > | StateMachineStateType |
Protected Types inherited from mitk::EventStateMachine | |
| typedef MessageAbstractDelegate2< StateMachineAction *, InteractionEvent *, void > | ActionFunctionDelegate |
| typedef MessageAbstractDelegate1< const InteractionEvent *, bool > | ConditionFunctionDelegate |
Protected Attributes inherited from mitk::EventStateMachine | |
| bool | m_IsActive |
| UndoController * | m_UndoController |
| bool | m_UndoEnabled |
Base class for interactors that operate on DataNodes.
DataInteractor provides the interface required for an interactor to work together with the Dispatcher. Each DataInteractor is associated with exactly one DataNode and processes events according to its loaded state machine pattern.
To implement a new interactor, subclass DataInteractor and override ConnectActionsAndFunctions() to bind state machine action names to member functions.
The processing priority is determined by the "layer" property of the associated DataNode (higher layers are handled first).
Definition at line 59 of file mitkDataInteractor.h.
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| Pointer mitk::DataInteractor::Clone | ( | ) | const |
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Overwrite this function to connect actions from StateMachine description with functions.
Following example shows how to connect the 'addpoint' action from the StateMachine XML description using the CONNECT_FUNCTION macro with the AddPoint() function in the TestInteractor.
Reimplemented from mitk::EventStateMachine.
Reimplemented in mitk::ContourModelLiveWireInteractor, mitk::ContourModelInteractor, mitk::PlanarFigureInteractor, mitk::SurfaceDeformationDataInteractor3D, mitk::ClippingPlaneInteractor3D, mitk::AffineImageCropperInteractor, mitk::AffineBaseDataInteractor3D, and mitk::PointSetDataInteractor.
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Is called when a DataNode is initially set or changed To be implemented by sub-classes for initialization code which require a DataNode.
Reimplemented in mitk::SurfaceDeformationDataInteractor3D, mitk::ClippingPlaneInteractor3D, mitk::AffineImageCropperInteractor, mitk::AffineBaseDataInteractor3D, mitk::SinglePointDataInteractor, mitk::PointSetDataInteractor, and mitk::BoundingShapeInteractor.
| DataNode* mitk::DataInteractor::GetDataNode | ( | ) | const |
| int mitk::DataInteractor::GetLayer | ( | ) | const |
| ProcessEventMode mitk::DataInteractor::GetMode | ( | ) | const |
Get the current event processing mode from the state machine's current state.
The mode determines how the Dispatcher handles event distribution:
| mitk::DataInteractor::mitkClassMacro | ( | DataInteractor | , |
| EventStateMachine | |||
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NotifyResultReady Sends ResultReady event via the mitk::DataNode.
Use to get notfied when the mitk::DataNode is in a ready state for further processing.
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Sends StartInteraction event via the mitk::DataNode.
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Set the DataNode that this interactor operates on.
Removes the interactor from any previously associated DataNode, assigns this interactor to the new DataNode, and calls DataNodeChanged().
| [in] | dataNode | The DataNode to associate. Can be nullptr to detach. |
Reimplemented in mitk::AffineBaseDataInteractor3D, and mitk::BoundingShapeInteractor.
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Internal signal name to request deactivation of this interactor.
Definition at line 63 of file mitkDataInteractor.h.
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Internal signal name indicating the pointer entered the widget area.
Definition at line 67 of file mitkDataInteractor.h.
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Internal signal name indicating the pointer left the widget area.
Definition at line 65 of file mitkDataInteractor.h.