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Medical Imaging Interaction Toolkit
2026.06.00
Medical Imaging Interaction Toolkit
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Vtk-based mapper for cutting 2D slices out of Surfaces. More...
#include <mitkSurfaceVtkMapper2D.h>


Classes | |
| class | LocalStorage |
| Internal class holding the mapper, actor, etc. for each of the 3 2D render windows. More... | |
Public Member Functions | |
| mitkClassMacro (SurfaceVtkMapper2D, VtkMapper) | |
| Pointer | Clone () const |
| virtual const mitk::Surface * | GetInput () const |
| Get the input Surface from the associated DataNode. More... | |
| vtkProp * | GetVtkProp (mitk::BaseRenderer *renderer) override |
| Get the VTK prop assembly for the given renderer. More... | |
| void | UpdateVtkTransform (mitk::BaseRenderer *) override |
| UpdateVtkTransform Overwrite the method of the base class. More... | |
Public Member Functions inherited from mitk::VtkMapper | |
| mitkClassMacro (VtkMapper, Mapper) | |
| void | MitkRender (mitk::BaseRenderer *renderer, mitk::VtkPropRenderer::RenderType type) override |
| Determine the render pass type and call the appropriate render method. More... | |
| virtual void | MitkRenderOverlay (BaseRenderer *renderer) |
| Check visibility and render the overlay pass. More... | |
| virtual void | MitkRenderOpaqueGeometry (BaseRenderer *renderer) |
| Check visibility and render opaque (untransparent) geometry. More... | |
| virtual void | MitkRenderTranslucentGeometry (BaseRenderer *renderer) |
| Check visibility and render translucent (transparent) geometry. More... | |
| virtual void | MitkRenderVolumetricGeometry (BaseRenderer *renderer) |
| Check visibility and render volumetric geometry. More... | |
| virtual bool | HasVtkProp (const vtkProp *prop, BaseRenderer *renderer) |
| Check whether this mapper owns the specified vtkProp for the given renderer. More... | |
| void | ApplyColorAndOpacityProperties (mitk::BaseRenderer *renderer, vtkActor *actor) override |
| Apply color and opacity properties read from the PropertyList to the given vtkActor. More... | |
| virtual void | ReleaseGraphicsResources (mitk::BaseRenderer *) |
| Release VTK-based graphics resources consumed by this mapper. More... | |
Public Member Functions inherited from mitk::Mapper | |
| mitkClassMacroItkParent (Mapper, itk::Object) | |
| virtual void | SetDataNode (DataNode *_arg) |
| Set the DataNode containing the data to map. More... | |
| virtual DataNode * | GetDataNode () const |
| Get the DataNode containing the data to map. More... | |
| TimeStepType | GetTimestep () const |
| Return the current time step as calculated from the renderer. More... | |
| virtual bool | IsLODEnabled (BaseRenderer *) const |
| Return whether this Mapper currently allows for Level-of-Detail rendering. More... | |
Static Public Member Functions | |
| static Pointer | New () |
| static void | SetDefaultProperties (mitk::DataNode *node, mitk::BaseRenderer *renderer=nullptr, bool overwrite=false) |
| Set the default properties for 2D surface rendering. More... | |
Static Public Member Functions inherited from mitk::Mapper | |
| static void | SetDefaultProperties (DataNode *node, BaseRenderer *renderer=nullptr, bool overwrite=false) |
| Set default values of properties used by this mapper on the given node. More... | |
Public Attributes | |
| mitk::LocalStorageHandler< LocalStorage > | m_LSH |
| The LocalStorageHandler holds all (three) LocalStorages for the three 2D render windows. More... | |
Protected Member Functions | |
| SurfaceVtkMapper2D () | |
| SurfaceVtkMapper2D default constructor. More... | |
| ~SurfaceVtkMapper2D () override | |
| ~SurfaceVtkMapper2D default destructor. More... | |
| void | GenerateDataForRenderer (mitk::BaseRenderer *renderer) override |
| GenerateDataForRenderer produces all the data. More... | |
| void | ResetMapper (BaseRenderer *renderer) override |
| ResetMapper Called in mitk::Mapper::Update to hide objects. If TimeGeometry or time step is not valid, reset the mapper. so that nothing is displayed e.g. toggle visibility of the propassembly. More... | |
| virtual void | FixupLegacyProperties (PropertyList *properties) |
| Updates legacy properties to current behavior/interpretation. More... | |
| void | ApplyAllProperties (BaseRenderer *renderer) |
| ApplyAllProperties Pass all the properties to VTK. More... | |
| void | Update (BaseRenderer *renderer) override |
| Update Check if data should be generated. More... | |
Protected Member Functions inherited from mitk::VtkMapper | |
| VtkMapper () | |
| ~VtkMapper () override | |
Protected Member Functions inherited from mitk::Mapper | |
| Mapper () | |
| explicit constructor which disallows implicit conversions More... | |
| ~Mapper () override | |
| virtual destructor in order to derive from this class More... | |
| virtual void | CalculateTimeStep (BaseRenderer *renderer) |
| Updates the time step, which is sometimes needed in subclasses. More... | |
Additional Inherited Members | |
Protected Attributes inherited from mitk::Mapper | |
| mitk::DataNode * | m_DataNode |
Vtk-based mapper for cutting 2D slices out of Surfaces.
The mapper uses a vtkCutter filter to cut out slices (contours) of the 3D volume and render these slices as vtkPolyData. The data is transformed according to its geometry before cutting, to support the geometry concept of MITK.
Properties: Surface.2D.Line Width: Thickness of the rendered lines in 2D. Surface.2D.Normals.Draw Normals: enables drawing of normals as 3D arrows in the 2D render window. The normals are created with a vtkGlyph3D from the vtkPolyData. Surface.2D.Normals.Draw Inverse Normals: same as normals, but in the other direction. The inverse normals are computed with a vtkReverseSense filter. Surface.2D.Normals.(Inverse) Normals Color: Color of the (inverse) normals. Surface.2D.Normals.(Inverse) Normals Scale Factor: Regulates the size of the normals.
Definition at line 56 of file mitkSurfaceVtkMapper2D.h.
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protected |
SurfaceVtkMapper2D default constructor.
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overrideprotected |
~SurfaceVtkMapper2D default destructor.
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ApplyAllProperties Pass all the properties to VTK.
| renderer | The respective renderer of the mitkRenderWindow. |
| Pointer mitk::SurfaceVtkMapper2D::Clone | ( | ) | const |
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protectedvirtual |
Updates legacy properties to current behavior/interpretation.
| properties | The property list which should be adapted to new behaviour. |
Whenever a mapper decides to change its property types or its interpretation of certain values, it should add something to this method and call it before methods like ApplyProperties();
This is particularly helpful when dealing with data from archive/scene files that were created before changes.
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overrideprotectedvirtual |
GenerateDataForRenderer produces all the data.
| renderer | The respective renderer of the mitkRenderWindow. |
Reimplemented from mitk::Mapper.
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virtual |
Get the input Surface from the associated DataNode.
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overridevirtual |
Get the VTK prop assembly for the given renderer.
Returns the vtkAssembly containing the surface cut actor and optional normal/inverse-normal actors.
| [in] | renderer | The renderer for which the prop is requested. |
Implements mitk::VtkMapper.
| mitk::SurfaceVtkMapper2D::mitkClassMacro | ( | SurfaceVtkMapper2D | , |
| VtkMapper | |||
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static |
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overrideprotectedvirtual |
ResetMapper Called in mitk::Mapper::Update to hide objects. If TimeGeometry or time step is not valid, reset the mapper. so that nothing is displayed e.g. toggle visibility of the propassembly.
| renderer | The respective renderer of the mitkRenderWindow. |
Reimplemented from mitk::Mapper.
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static |
Set the default properties for 2D surface rendering.
Initializes properties for line width, normal drawing, colors, and scale factors.
| [in] | node | The DataNode on which to set the properties. |
| [in] | renderer | The renderer context (nullptr for default property list). |
| [in] | overwrite | If true, overwrite existing properties. |
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overrideprotectedvirtual |
Update Check if data should be generated.
| renderer | The respective renderer of the mitkRenderWindow. |
Reimplemented from mitk::Mapper.
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inlineoverridevirtual |
UpdateVtkTransform Overwrite the method of the base class.
The base class transforms the actor according to the respective geometry which is correct for most cases. This mapper, however, uses a vtkCutter to cut out a contour. To cut out the correct contour, the data has to be transformed beforehand. Else the current plane geometry will point the cutter to en empty location (if the surface does have a geometry, which is a rather rare case).
Reimplemented from mitk::VtkMapper.
Definition at line 182 of file mitkSurfaceVtkMapper2D.h.
| mitk::LocalStorageHandler<LocalStorage> mitk::SurfaceVtkMapper2D::m_LSH |
The LocalStorageHandler holds all (three) LocalStorages for the three 2D render windows.
Definition at line 170 of file mitkSurfaceVtkMapper2D.h.