Medical Imaging Interaction Toolkit
2024.12.99-d991a09f
Medical Imaging Interaction Toolkit
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Vtk-based 2D mapper for PointSet. More...
#include <mitkPointSetVtkMapper2D.h>
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class | LocalStorage |
Internal class holding the mapper, actor, etc. for each of the 3 2D render windows. More... | |
Public Types | |
typedef PointSetVtkMapper2D | Self |
typedef VtkMapper | Superclass |
typedef itk::SmartPointer< Self > | Pointer |
typedef itk::SmartPointer< const Self > | ConstPointer |
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typedef VtkMapper | Self |
typedef Mapper | Superclass |
typedef itk::SmartPointer< Self > | Pointer |
typedef itk::SmartPointer< const Self > | ConstPointer |
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typedef Mapper | Self |
typedef itk::Object | Superclass |
typedef itk::SmartPointer< Self > | Pointer |
typedef itk::SmartPointer< const Self > | ConstPointer |
Public Member Functions | |
virtual std::vector< std::string > | GetClassHierarchy () const override |
virtual const char * | GetClassName () const |
Pointer | Clone () const |
virtual const mitk::PointSet * | GetInput () const |
vtkProp * | GetVtkProp (mitk::BaseRenderer *renderer) override |
returns the a prop assembly More... | |
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virtual bool | IsVtkBased () const override |
Returns whether this is an vtk-based mapper. More... | |
void | MitkRender (mitk::BaseRenderer *renderer, mitk::VtkPropRenderer::RenderType type) override |
Determines which geometry should be rendered (opaque, translucent, volumetric, overlay) and calls the appropriate function. More... | |
virtual void | MitkRenderOverlay (BaseRenderer *renderer) |
Checks visibility and renders the overlay. More... | |
virtual void | MitkRenderOpaqueGeometry (BaseRenderer *renderer) |
Checks visibility and renders untransparent geometry. More... | |
virtual void | MitkRenderTranslucentGeometry (BaseRenderer *renderer) |
Checks visibility and renders transparent geometry. More... | |
virtual void | MitkRenderVolumetricGeometry (BaseRenderer *renderer) |
Checks visibility and renders volumes. More... | |
virtual bool | HasVtkProp (const vtkProp *prop, BaseRenderer *renderer) |
Returns true if this mapper owns the specified vtkProp for the given BaseRenderer. More... | |
virtual void | UpdateVtkTransform (mitk::BaseRenderer *renderer) |
Set the vtkTransform of the m_Prop3D for the current time step of renderer. More... | |
virtual void | ApplyProperties (vtkActor *actor, mitk::BaseRenderer *renderer) |
Apply color and opacity properties read from the PropertyList. More... | |
void | ApplyShaderProperties (mitk::BaseRenderer *) |
void | ApplyColorAndOpacityProperties (mitk::BaseRenderer *renderer, vtkActor *actor) override |
Apply color and opacity properties read from the PropertyList. Called by mapper subclasses. More... | |
virtual void | ReleaseGraphicsResources (mitk::BaseRenderer *) |
Release vtk-based graphics resources that are being consumed by this mapper. More... | |
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virtual void | SetDataNode (DataNode *_arg) |
Set the DataNode containing the data to map. More... | |
virtual DataNode * | GetDataNode () const |
Get the DataNode containing the data to map. Method only returns valid DataNode Pointer if the mapper belongs to a data node. Otherwise, the returned DataNode Pointer might be invalid. More... | |
BaseData * | GetData () const |
Get the data to map. More... | |
virtual bool | GetColor (float rgb[3], BaseRenderer *renderer, const char *name="color") const |
Convenience access method for color properties (instances of ColorProperty) More... | |
virtual bool | GetVisibility (bool &visible, BaseRenderer *renderer, const char *name="visible") const |
Convenience access method for visibility properties (instances of BoolProperty) More... | |
virtual bool | GetOpacity (float &opacity, BaseRenderer *renderer, const char *name="opacity") const |
Convenience access method for opacity properties (instances of FloatProperty) More... | |
virtual bool | GetLevelWindow (LevelWindow &levelWindow, BaseRenderer *renderer, const char *name="levelwindow") const |
Convenience access method for color properties (instances of LevelWindoProperty) More... | |
virtual bool | IsVisible (BaseRenderer *renderer, const char *name="visible") const |
Convenience access method for visibility properties (instances of BoolProperty). Return value is the visibility. Default is visible==true, i.e., true is returned even if the property (propertyKey) is not found. More... | |
virtual void | Update (BaseRenderer *renderer) |
Calls the time step of the input data for the specified renderer and checks whether the time step is valid and calls method GenerateDataForRenderer() More... | |
TimeStepType | GetTimestep () const |
Returns the current time step as calculated from the renderer. More... | |
virtual bool | IsLODEnabled (BaseRenderer *) const |
Static Public Member Functions | |
static const char * | GetStaticNameOfClass () |
static Pointer | New () |
static void | SetDefaultProperties (mitk::DataNode *node, mitk::BaseRenderer *renderer=nullptr, bool overwrite=false) |
set the default properties for this mapper More... | |
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static const char * | GetStaticNameOfClass () |
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static const char * | GetStaticNameOfClass () |
static void | SetDefaultProperties (DataNode *node, BaseRenderer *renderer=nullptr, bool overwrite=false) |
Set default values of properties used by this mapper to node. More... | |
Public Attributes | |
mitk::LocalStorageHandler< LocalStorage > | m_LSH |
The LocalStorageHandler holds all (three) LocalStorages for the three 2D render windows. More... | |
Protected Member Functions | |
PointSetVtkMapper2D () | |
~PointSetVtkMapper2D () override | |
void | GenerateDataForRenderer (mitk::BaseRenderer *renderer) override |
Generate the data needed for rendering into renderer. More... | |
void | ResetMapper (BaseRenderer *renderer) override |
Reset the mapper (i.e., make sure that nothing is displayed) if no valid data is present. In most cases the reimplemented function disables the according actors (toggling visibility off) More... | |
virtual void | CreateVTKRenderObjects (mitk::BaseRenderer *renderer) |
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VtkMapper () | |
~VtkMapper () override | |
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Mapper () | |
explicit constructor which disallows implicit conversions More... | |
~Mapper () override | |
virtual destructor in order to derive from this class More... | |
virtual void | GenerateData () |
Generate the data needed for rendering (independent of a specific renderer) More... | |
virtual void | CalculateTimeStep (BaseRenderer *renderer) |
Updates the time step, which is sometimes needed in subclasses. More... | |
Protected Attributes | |
bool | m_ShowContour |
bool | m_CloseContour |
bool | m_ShowPoints |
bool | m_ShowDistances |
int | m_DistancesDecimalDigits |
bool | m_ShowAngles |
bool | m_ShowDistantLines |
int | m_LineWidth |
int | m_PointLineWidth |
float | m_Point2DSize |
int | m_IDShapeProperty |
bool | m_FillShape |
float | m_DistanceToPlane |
bool | m_FixedSizeOnScreen |
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mitk::DataNode * | m_DataNode |
Vtk-based 2D mapper for PointSet.
Due to the need of different colors for selected and unselected points and the facts, that we also have a contour and labels for the points, the vtk structure is build up the following way:
We have three PolyData, one selected, and one unselected and one for a contour between the points. Each one is connected to an own PolyDataMapper and an Actor. The different color for the unselected and selected state and for the contour is read from properties.
This mapper has several additional functionalities, such as rendering a contour between points, calculating and displaying distances or angles between points.
The points are displayed as small glyphs of configurable shape (see property "PointSet.2D.shape"). The size of these glyphs is given in world units. That means, the size or shape of those glyphs is independent of the BaseGeometry object that you assign to the PointSet. As for all other objects, positions of points will be transformed into the world via the Geometry's index-to-world transform.
Then the three Actors are combined inside a vtkPropAssembly and this object is returned in GetProp() and so hooked up into the rendering pipeline.
Properties that can be set for point sets and influence the PointSetVTKMapper2D are:
Other Properties used here but not defined in this class:
Definition at line 117 of file mitkPointSetVtkMapper2D.h.
typedef itk::SmartPointer<const Self> mitk::PointSetVtkMapper2D::ConstPointer |
Definition at line 120 of file mitkPointSetVtkMapper2D.h.
Definition at line 120 of file mitkPointSetVtkMapper2D.h.
Definition at line 120 of file mitkPointSetVtkMapper2D.h.
Definition at line 120 of file mitkPointSetVtkMapper2D.h.
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Pointer mitk::PointSetVtkMapper2D::Clone | ( | ) | const |
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Generate the data needed for rendering into renderer.
Reimplemented from mitk::Mapper.
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Reimplemented from mitk::VtkMapper.
Definition at line 120 of file mitkPointSetVtkMapper2D.h.
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Reimplemented from mitk::VtkMapper.
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Definition at line 120 of file mitkPointSetVtkMapper2D.h.
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returns the a prop assembly
Implements mitk::VtkMapper.
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Reset the mapper (i.e., make sure that nothing is displayed) if no valid data is present. In most cases the reimplemented function disables the according actors (toggling visibility off)
To be implemented in sub-classes.
Reimplemented from mitk::Mapper.
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set the default properties for this mapper
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Definition at line 222 of file mitkPointSetVtkMapper2D.h.
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Definition at line 225 of file mitkPointSetVtkMapper2D.h.
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Definition at line 233 of file mitkPointSetVtkMapper2D.h.
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Definition at line 232 of file mitkPointSetVtkMapper2D.h.
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Definition at line 234 of file mitkPointSetVtkMapper2D.h.
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Definition at line 231 of file mitkPointSetVtkMapper2D.h.
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Definition at line 228 of file mitkPointSetVtkMapper2D.h.
mitk::LocalStorageHandler<LocalStorage> mitk::PointSetVtkMapper2D::m_LSH |
The LocalStorageHandler holds all (three) LocalStorages for the three 2D render windows.
Definition at line 192 of file mitkPointSetVtkMapper2D.h.
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Definition at line 230 of file mitkPointSetVtkMapper2D.h.
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Definition at line 229 of file mitkPointSetVtkMapper2D.h.
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Definition at line 226 of file mitkPointSetVtkMapper2D.h.
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Definition at line 221 of file mitkPointSetVtkMapper2D.h.
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Definition at line 224 of file mitkPointSetVtkMapper2D.h.
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Definition at line 227 of file mitkPointSetVtkMapper2D.h.
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Definition at line 223 of file mitkPointSetVtkMapper2D.h.