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| mitkClassMacro (VectorImageMapper2D, GLMapper) |
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Pointer | Clone () const |
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const mitk::Image * | GetInput (void) |
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void | Paint (mitk::BaseRenderer *renderer) override |
| Do the painting into the renderer. More...
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virtual void | SetImage (const mitk::Image *_arg) |
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virtual const mitk::Image * | GetImage () |
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virtual void | PaintCells (vtkPolyData *contour, const PlaneGeometry *, vtkLinearTransform *vtktransform, BaseRenderer *renderer, vtkScalarsToColors *lut, mitk::Color color, float lwidth, double *spacing) |
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| mitkClassMacro (GLMapper, Mapper) |
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virtual void | ApplyProperties (mitk::BaseRenderer *renderer) |
| Apply color and opacity properties read from the PropertyList. More...
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void | ApplyColorAndOpacityProperties (mitk::BaseRenderer *renderer, vtkActor *actor=nullptr) override |
| Apply color and opacity properties read from the PropertyList. The actor is not used in the GLMappers. Called by mapper subclasses. More...
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void | MitkRender (mitk::BaseRenderer *renderer, mitk::VtkPropRenderer::RenderType type) override |
| Checks visibility and calls the paint method. More...
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virtual bool | IsVtkBased () const override |
| Returns whether this is a vtk-based mapper. More...
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virtual std::vector< std::string > | GetClassHierarchy () const |
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virtual const char * | GetClassName () const |
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virtual void | SetDataNode (DataNode *_arg) |
| Set the DataNode containing the data to map. More...
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virtual DataNode * | GetDataNode () const |
| Get the DataNode containing the data to map. Method only returns valid DataNode Pointer if the mapper belongs to a data node. Otherwise, the returned DataNode Pointer might be invalid. More...
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BaseData * | GetData () const |
| Get the data to map. More...
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virtual bool | GetColor (float rgb[3], BaseRenderer *renderer, const char *name="color") const |
| Convenience access method for color properties (instances of ColorProperty) More...
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virtual bool | GetVisibility (bool &visible, BaseRenderer *renderer, const char *name="visible") const |
| Convenience access method for visibility properties (instances of BoolProperty) More...
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virtual bool | GetOpacity (float &opacity, BaseRenderer *renderer, const char *name="opacity") const |
| Convenience access method for opacity properties (instances of FloatProperty) More...
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virtual bool | GetLevelWindow (LevelWindow &levelWindow, BaseRenderer *renderer, const char *name="levelwindow") const |
| Convenience access method for color properties (instances of LevelWindoProperty) More...
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virtual bool | IsVisible (BaseRenderer *renderer, const char *name="visible") const |
| Convenience access method for visibility properties (instances of BoolProperty). Return value is the visibility. Default is visible==true, i.e., true is returned even if the property (propertyKey) is not found. More...
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virtual void | Update (BaseRenderer *renderer) |
| Calls the time step of the input data for the specified renderer and checks whether the time step is valid and calls method GenerateDataForRenderer() More...
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TimeStepType | GetTimestep () const |
| Returns the current time step as calculated from the renderer. More...
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virtual bool | IsLODEnabled (BaseRenderer *) const |
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