Medical Imaging Interaction Toolkit  2026.06.00
Medical Imaging Interaction Toolkit
mitkSplineVtkMapper3D.h
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1 /*============================================================================
2 
3 The Medical Imaging Interaction Toolkit (MITK)
4 
5 Copyright (c) German Cancer Research Center (DKFZ)
6 All rights reserved.
7 
8 Use of this source code is governed by a 3-clause BSD license that can be
9 found in the LICENSE file.
10 
11 ============================================================================*/
12 
13 #ifndef mitkSplineVtkMapper3D_h
14 #define mitkSplineVtkMapper3D_h
15 
16 #include <MitkMapperExtExports.h>
18 
19 class vtkActor;
20 class vtkAssembly;
21 
22 namespace mitk
23 {
37  {
38  public:
40 
41  itkFactorylessNewMacro(Self);
42 
43  itkCloneMacro(Self);
44 
50  vtkProp *GetVtkProp(mitk::BaseRenderer *renderer) override;
51 
56  void UpdateVtkTransform(mitk::BaseRenderer *renderer) override;
57 
63 
68  vtkPolyData *GetSplinesPolyData();
69 
74  vtkActor *GetSplinesActor();
75 
77  virtual void UpdateSpline();
78 
85  itkSetMacro(SplineResolution, unsigned int);
86 
91  itkGetMacro(SplineResolution, unsigned int);
92 
93  protected:
95 
96  ~SplineVtkMapper3D() override;
97 
98  void GenerateDataForRenderer(mitk::BaseRenderer *renderer) override;
99 
100  void ApplyAllProperties(BaseRenderer *renderer, vtkActor *actor) override;
101 
102  vtkActor *m_SplinesActor;
103 
104  vtkPropAssembly *m_SplineAssembly;
105 
107 
109 
110  unsigned int m_SplineResolution;
111 
112  itk::TimeStamp m_SplineUpdateTime;
113  };
114 
115 } // namespace mitk
116 
117 #endif
#define MITKMAPPEREXT_EXPORT
Organizes the rendering process.
Vtk-based 3D mapper for PointSet.
VTK-based mapper for rendering splines through point sets in 3D.
virtual void UpdateSpline()
Recompute the spline from the current point set data.
vtkPolyData * GetSplinesPolyData()
Get the VTK poly data representing the spline curve.
void ApplyAllProperties(BaseRenderer *renderer, vtkActor *actor) override
Applies color and opacity properties to the given actor.
~SplineVtkMapper3D() override
vtkPropAssembly * m_SplineAssembly
vtkProp * GetVtkProp(mitk::BaseRenderer *renderer) override
Get the VTK prop assembly containing the spline and points.
void UpdateVtkTransform(mitk::BaseRenderer *renderer) override
Update the VTK transform for the given renderer.
mitkClassMacro(SplineVtkMapper3D, PointSetVtkMapper3D)
void GenerateDataForRenderer(mitk::BaseRenderer *renderer) override
Generates the VTK rendering data for the given renderer.
vtkActor * GetSplinesActor()
Get the VTK actor used to render the spline.
bool SplinesAreAvailable()
Check whether the spline data has been computed.
Find image slices visible on a given plane.