13 #ifndef mitkAbstractSceneReader_h
14 #define mitkAbstractSceneReader_h
18 #include <itkObject.h>
66 virtual bool LoadScene(
const std::string &sceneSourcePath,
DataStorage *storage,
bool clearStorageFirst =
false) = 0;
#define MITKSCENESERIALIZATION_EXPORT
Base class for scene-graph aware readers.
mitkClassMacroItkParent(AbstractSceneReader, itk::Object)
virtual bool LoadScene(const std::string &sceneSourcePath, DataStorage *storage, bool clearStorageFirst=false)=0
Load a scene into storage.
~AbstractSceneReader() override
Abstract data management class that organizes DataNode objects in a directed acyclic graph.
Find image slices visible on a given plane.