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virtual std::vector< std::string > | GetClassHierarchy () const override |
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virtual const char * | GetClassName () const |
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Pointer | Clone () const |
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virtual const mitk::PointSet * | GetInput () |
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vtkProp * | GetVtkProp (mitk::BaseRenderer *renderer) override |
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void | UpdateVtkTransform (mitk::BaseRenderer *renderer) override |
| Set the vtkTransform of the m_Prop3D for the current time step of renderer. More...
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void | ReleaseGraphicsResources (vtkWindow *renWin) |
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void | ReleaseGraphicsResources (mitk::BaseRenderer *renderer) override |
| Release vtk-based graphics resources that are being consumed by this mapper. More...
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virtual bool | IsVtkBased () const override |
| Returns whether this is an vtk-based mapper. More...
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void | MitkRender (mitk::BaseRenderer *renderer, mitk::VtkPropRenderer::RenderType type) override |
| Determines which geometry should be rendered (opaque, translucent, volumetric, overlay) and calls the appropriate function. More...
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virtual void | MitkRenderOverlay (BaseRenderer *renderer) |
| Checks visibility and renders the overlay. More...
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virtual void | MitkRenderOpaqueGeometry (BaseRenderer *renderer) |
| Checks visibility and renders untransparent geometry. More...
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virtual void | MitkRenderTranslucentGeometry (BaseRenderer *renderer) |
| Checks visibility and renders transparent geometry. More...
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virtual void | MitkRenderVolumetricGeometry (BaseRenderer *renderer) |
| Checks visibility and renders volumes. More...
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virtual bool | HasVtkProp (const vtkProp *prop, BaseRenderer *renderer) |
| Returns true if this mapper owns the specified vtkProp for the given BaseRenderer. More...
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virtual void | ApplyProperties (vtkActor *actor, mitk::BaseRenderer *renderer) |
| Apply color and opacity properties read from the PropertyList. More...
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void | ApplyShaderProperties (mitk::BaseRenderer *) |
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void | ApplyColorAndOpacityProperties (mitk::BaseRenderer *renderer, vtkActor *actor) override |
| Apply color and opacity properties read from the PropertyList. Called by mapper subclasses. More...
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virtual void | SetDataNode (DataNode *_arg) |
| Set the DataNode containing the data to map. More...
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virtual DataNode * | GetDataNode () const |
| Get the DataNode containing the data to map. Method only returns valid DataNode Pointer if the mapper belongs to a data node. Otherwise, the returned DataNode Pointer might be invalid. More...
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BaseData * | GetData () const |
| Get the data to map. More...
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virtual bool | GetColor (float rgb[3], BaseRenderer *renderer, const char *name="color") const |
| Convenience access method for color properties (instances of ColorProperty) More...
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virtual bool | GetVisibility (bool &visible, BaseRenderer *renderer, const char *name="visible") const |
| Convenience access method for visibility properties (instances of BoolProperty) More...
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virtual bool | GetOpacity (float &opacity, BaseRenderer *renderer, const char *name="opacity") const |
| Convenience access method for opacity properties (instances of FloatProperty) More...
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virtual bool | GetLevelWindow (LevelWindow &levelWindow, BaseRenderer *renderer, const char *name="levelwindow") const |
| Convenience access method for color properties (instances of LevelWindoProperty) More...
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virtual bool | IsVisible (BaseRenderer *renderer, const char *name="visible") const |
| Convenience access method for visibility properties (instances of BoolProperty). Return value is the visibility. Default is visible==true, i.e., true is returned even if the property (propertyKey) is not found. More...
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virtual void | Update (BaseRenderer *renderer) |
| Calls the time step of the input data for the specified renderer and checks whether the time step is valid and calls method GenerateDataForRenderer() More...
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int | GetTimestep () const |
| Returns the current time step as calculated from the renderer. More...
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virtual bool | IsLODEnabled (BaseRenderer *) const |
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Vtk-based mapper for PointSet.
Due to the need of different colors for selected and unselected points and the facts, that we also have a contour and labels for the points, the vtk structure is build up the following way:
We have two AppendPolyData, one selected, and one unselected and one for a contour between the points. Each one is connected to an own PolyDaraMapper and an Actor. The different color for the unselected and selected state and for the contour is read from properties.
"unselectedcolor", "selectedcolor" and "contourcolor" are the strings, that are looked for. Pointlabels are added besides the selected or the deselected points.
Then the three Actors are combined inside a vtkPropAssembly and this object is returned in GetProp() and so hooked up into the rendering pipeline.
Properties that can be set for point sets and influence the PointSetVTKMapper3D are:
- "color": (ColorProperty*) Color of the point set
- "Opacity": (FloatProperty) Opacity of the point set
- "show contour": (BoolProperty) If the contour of the points are visible
- "contourSizeProp":(FloatProperty) Contour size of the points
The default properties are:
- \b "line width": (IntProperty::New(2), renderer, overwrite )
- \b "pointsize": (FloatProperty::New(1.0), renderer, overwrite)
- \b "selectedcolor": (ColorProperty::New(1.0f, 0.0f, 0.0f), renderer, overwrite) //red
- \b "color": (ColorProperty::New(1.0f, 1.0f, 0.0f), renderer, overwrite) //yellow
- \b "show contour": (BoolProperty::New(false), renderer, overwrite )
- \b "contourcolor": (ColorProperty::New(1.0f, 0.0f, 0.0f), renderer, overwrite)
- \b "contoursize": (FloatProperty::New(0.5), renderer, overwrite )
- \b "close contour": (BoolProperty::New(false), renderer, overwrite )
- \b "show points": (BoolProperty::New(true), renderer, overwrite )
- \b "updateDataOnRender": (BoolProperty::New(true), renderer, overwrite )
Other properties looked for are:
- "show contour": if set to on, lines between the points are shown
- "close contour": if set to on, the open strip is closed (first point connected with last point)
- "pointsize": size of the points mapped (diameter of a sphere, in world woordinates!)
- "label": text of the Points to show besides points
- "contoursize": size of the contour drawn between the points (if not set, the pointsize is taken)
Definition at line 90 of file mitkPointSetVtkMapper3D.h.