Medical Imaging Interaction Toolkit
2023.12.00
Medical Imaging Interaction Toolkit
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This category includes renderwindows (currently one for OpenGL), renderers (currently only one, for OpenGL-based renderwindows), mappers and classes for navigating in the data. More...
Modules | |
Mapper Classes | |
In the MITK rendering concept, Mappers are responsible for actually rendering data onto the screen. | |
Navigation Control Classes | |
The classes in this category tell the render (subclass of mitk::BaseRenderer) which slice (subclass mitk::SliceNavigationController) or from which direction (subclass mitk::CameraController) it has to render. | |
Renderer and RenderWindow Classes | |
The MITK rendering model resembles the mechisms found in VTK. This section describes the core components for coordinating rendering processes and render windows. | |
Classes | |
class | QmitkPropertyListPopUp |
Displays the properties from a mitk::PropertyList. More... | |
This category includes renderwindows (currently one for OpenGL), renderers (currently only one, for OpenGL-based renderwindows), mappers and classes for navigating in the data.
Mappers visualize data objects of a specific classes by creating rendering primitives that interface to the graphics library (e.g., OpenGL, vtk). Renderers organize the rendering process. A Renderer contains a reference to a (sub-) data tree and asks the mappers of the data objects to render the data into the renderwindow it is associated to.
More details can be found in the section on Rendering Concept.