13 #ifndef mitkRenderWindowViewDirectionController_h
14 #define mitkRenderWindowViewDirectionController_h
75 DataStorage::Pointer m_DataStorage;
void InitializeViewByBoundingObjects(const BaseRenderer *renderer)
Reinitialize the given renderer with the currently visible nodes.
void SetViewDirectionOfRenderer(AnatomicalPlane viewDirection, BaseRenderer *renderer=nullptr)
Set the ciew direction for the given renderer (nullptr = all renderer)
void SetControlledRenderer(RenderWindowLayerUtilities::RendererVector controlledRenderer)
Set the controlled base renderer.
void SetViewDirectionOfRenderer(const std::string &viewDirection, BaseRenderer *renderer=nullptr)
Set the ciew direction for the given renderer (nullptr = all renderer)
void SetDataStorage(DataStorage::Pointer dataStorage)
Set the data storage on which to work.
RenderWindowViewDirectionController()
std::vector< BaseRenderer * > RendererVector
Find image slices visible on a given plane.