13 #ifndef MITKRENDERWINDOWVIEWDIRECTIONCONTROLLER_H 14 #define MITKRENDERWINDOWVIEWDIRECTIONCONTROLLER_H 59 void SetViewDirectionOfRenderer(
const std::string& viewDirection,
BaseRenderer* renderer =
nullptr);
72 void InitializeViewByBoundingObjects(
const BaseRenderer* renderer);
82 #endif // MITKRENDERWINDOWVIEWDIRECTIONCONTROLLER_H
#define MITKRENDERWINDOWMANAGER_EXPORT
Organizes the rendering process.
DataCollection - Class to facilitate loading/accessing structured data.
std::vector< BaseRenderer * > RendererVector
mitk::DataStorage::Pointer m_DataStorage
ViewDirection
Possible view directions, Original will uses the PlaneGeometry instances in a SlicedGeometry3D provid...