22 struct IShaderRepository::ShaderPrivate
24 ShaderPrivate() : id(-1) {}
27 std::string materialXml;
void SetMaterialXml(const std::string &xml)
void SetName(const std::string &name)
DataCollection - Class to facilitate loading/accessing structured data.
virtual ~IShaderRepository()
std::string GetName() const
std::string GetMaterialXml() const