17 #ifndef MITK_ContourModelGLMapper2DBase_H_
18 #define MITK_ContourModelGLMapper2DBase_H_
50 void WriteTextWithOverlay(
ContourModel is a structure of linked vertices defining a contour in 3D space. The vertices are store...
std::vector< BaseRenderer * > RendererListType
Organizes the rendering process.
#define MITKCONTOURMODEL_EXPORT
Base class of all OpenGL-based mappers.
DataCollection - Class to facilitate loading/accessing structured data.
TextOverlayPointerType m_ControlPointNumbersOverlay
TextOverlay2D::Pointer TextOverlayPointerType
TextOverlayPointerType m_PointNumbersOverlay
#define mitkClassMacro(className, SuperClassName)
RendererListType m_RendererList
Base class for OpenGL based 2D mappers. Provides functionality to draw a contour. ...