Medical Imaging Interaction Toolkit
2016.11.0
Medical Imaging Interaction Toolkit
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#include <mitkSimulationInteractor.h>
Public Member Functions | |
mitkClassMacro (SimulationInteractor, DataInteractor) | |
Pointer | Clone () const |
Public Member Functions inherited from mitk::DataInteractor | |
virtual std::vector< std::string > | GetClassHierarchy () const override |
virtual const char * | GetClassName () const |
Pointer | Clone () const |
DataNode * | GetDataNode () const |
virtual void | SetDataNode (DataNode *dataNode) |
int | GetLayer () const |
ProcessEventMode | GetMode () const |
Public Member Functions inherited from mitk::EventStateMachine | |
bool | LoadStateMachine (const std::string &filename, const us::Module *module=nullptr) |
Loads XML resource. More... | |
bool | HandleEvent (InteractionEvent *event, DataNode *dataNode) |
void | EnableUndo (bool enable) |
Enables or disabled Undo. More... | |
void | EnableInteraction (bool enable) |
Enables/disables the state machine. In un-enabled state it won't react to any events. More... | |
Public Member Functions inherited from mitk::InteractionEventHandler | |
bool | SetEventConfig (const std::string &filename, const us::Module *module=nullptr) |
Loads a configuration from an XML resource. More... | |
bool | SetEventConfig (const EventConfig &config) |
Loads a configuration from an EventConfig object. More... | |
EventConfig | GetEventConfig () const |
Returns the current configuration. More... | |
bool | AddEventConfig (const std::string &filename, const us::Module *module=nullptr) |
This method extends the configuration. More... | |
bool | AddEventConfig (const EventConfig &config) |
This method extends the configuration. The configuration from the EventConfig object is loaded and only the ones conflicting are replaced by the new one. This way several configurations can be combined. More... | |
Static Public Member Functions | |
static Pointer | New () |
Static Public Member Functions inherited from mitk::DataInteractor | |
static const char * | GetStaticNameOfClass () |
static Pointer | New () |
Static Public Member Functions inherited from mitk::EventStateMachine | |
static const char * | GetStaticNameOfClass () |
Static Public Member Functions inherited from mitk::InteractionEventHandler | |
static const char * | GetStaticNameOfClass () |
Protected Member Functions | |
void | ConnectActionsAndFunctions () override |
Overwrite this function to connect actions from StateMachine description with functions. More... | |
void | DataNodeChanged () override |
Is called when a DataNode is initially set or changed To be implemented by sub-classes for initialization code which require a DataNode. More... | |
Protected Member Functions inherited from mitk::DataInteractor | |
DataInteractor () | |
virtual | ~DataInteractor () |
virtual void | NotifyStart () |
Sends StartInteraction event via the mitk::DataNode. More... | |
virtual void | NotifyResultReady () |
NotifyResultReady Sends ResultReady event via the mitk::DataNode. More... | |
Protected Member Functions inherited from mitk::EventStateMachine | |
EventStateMachine () | |
virtual | ~EventStateMachine () |
void | AddActionFunction (const std::string &action, TActionFunctor *functor) |
void | AddActionFunction (const std::string &action, const ActionFunctionDelegate &delegate) |
void | AddConditionFunction (const std::string &condition, const ConditionFunctionDelegate &delegate) |
StateMachineState * | GetCurrentState () const |
void | ResetToStartState () |
ResetToStartState Reset state machine to it initial starting state. More... | |
virtual bool | CheckCondition (const StateMachineCondition &condition, const InteractionEvent *interactionEvent) |
virtual void | ExecuteAction (StateMachineAction *action, InteractionEvent *interactionEvent) |
virtual bool | FilterEvents (InteractionEvent *interactionEvent, DataNode *dataNode) |
void | SetMouseCursor (const char *xpm[], int hotspotX, int hotspotY) |
Sets the specified mouse cursor. More... | |
void | ResetMouseCursor () |
Resets the mouse cursor (if modified by the SlicesCoordinator) to its original state. More... | |
StateMachineTransition * | GetExecutableTransition (InteractionEvent *event) |
Returns the executable transition for the given event. More... | |
Protected Member Functions inherited from mitk::InteractionEventHandler | |
InteractionEventHandler () | |
virtual | ~InteractionEventHandler () |
PropertyList::Pointer | GetAttributes () const |
std::string | MapToEventVariant (InteractionEvent *interactionEvent) |
virtual void | ConfigurationChanged () |
Definition at line 27 of file mitkSimulationInteractor.h.
Pointer mitk::SimulationInteractor::Clone | ( | ) | const |
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overrideprotectedvirtual |
Overwrite this function to connect actions from StateMachine description with functions.
Following example shows how to connect the 'addpoint' action from the StateMachine XML description using the CONNECT_FUNCTION macro with the AddPoint() function in the TestInteractor.
Reimplemented from mitk::DataInteractor.
Definition at line 459 of file mitkSimulationInteractor.cpp.
References CONNECT_CONDITION, and CONNECT_FUNCTION.
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overrideprotectedvirtual |
Is called when a DataNode is initially set or changed To be implemented by sub-classes for initialization code which require a DataNode.
Reimplemented from mitk::DataInteractor.
Definition at line 468 of file mitkSimulationInteractor.cpp.
References mitk::DataNode::GetData(), and mitk::m_Impl.
mitk::SimulationInteractor::mitkClassMacro | ( | SimulationInteractor | , |
DataInteractor | |||
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