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| mitkClassMacro (BoundingShapeVtkMapper2D, VtkMapper) |
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Pointer | Clone () const |
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void | ApplyColorAndOpacityProperties (BaseRenderer *, vtkActor *) override |
| Apply color and opacity properties read from the PropertyList. Called by mapper subclasses. More...
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vtkProp * | GetVtkProp (BaseRenderer *renderer) override |
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virtual std::vector< std::string > | GetClassHierarchy () const override |
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virtual const char * | GetClassName () const |
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virtual bool | IsVtkBased () const override |
| Returns whether this is an vtk-based mapper. More...
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void | MitkRender (mitk::BaseRenderer *renderer, mitk::VtkPropRenderer::RenderType type) override |
| Determines which geometry should be rendered (opaque, translucent, volumetric, overlay) and calls the appropriate function. More...
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virtual void | MitkRenderOverlay (BaseRenderer *renderer) |
| Checks visibility and renders the overlay. More...
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virtual void | MitkRenderOpaqueGeometry (BaseRenderer *renderer) |
| Checks visibility and renders untransparent geometry. More...
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virtual void | MitkRenderTranslucentGeometry (BaseRenderer *renderer) |
| Checks visiblity and renders transparent geometry. More...
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virtual void | MitkRenderVolumetricGeometry (BaseRenderer *renderer) |
| Checks visibility and renders volumes. More...
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virtual bool | HasVtkProp (const vtkProp *prop, BaseRenderer *renderer) |
| Returns true if this mapper owns the specified vtkProp for the given BaseRenderer. More...
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virtual void | UpdateVtkTransform (mitk::BaseRenderer *renderer) |
| Set the vtkTransform of the m_Prop3D for the current time step of renderer. More...
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virtual void | ApplyProperties (vtkActor *actor, mitk::BaseRenderer *renderer) |
| Apply color and opacity properties read from the PropertyList. More...
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void | ApplyShaderProperties (mitk::BaseRenderer *renderer) |
| SHADERTODO. More...
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virtual void | ReleaseGraphicsResources (mitk::BaseRenderer *) |
| Release vtk-based graphics resources that are being consumed by this mapper. More...
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virtual void | SetDataNode (DataNode *_arg) |
| Set the DataNode containing the data to map. More...
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virtual DataNode * | GetDataNode () const |
| Get the DataNode containing the data to map. Method only returns valid DataNode Pointer if the mapper belongs to a data node. Otherwise, the returned DataNode Pointer might be invalid. More...
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BaseData * | GetData () const |
| Get the data to map. More...
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virtual bool | GetColor (float rgb[3], BaseRenderer *renderer, const char *name="color") const |
| Convenience access method for color properties (instances of ColorProperty) More...
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virtual bool | GetVisibility (bool &visible, BaseRenderer *renderer, const char *name="visible") const |
| Convenience access method for visibility properties (instances of BoolProperty) More...
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virtual bool | GetOpacity (float &opacity, BaseRenderer *renderer, const char *name="opacity") const |
| Convenience access method for opacity properties (instances of FloatProperty) More...
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virtual bool | GetLevelWindow (LevelWindow &levelWindow, BaseRenderer *renderer, const char *name="levelwindow") const |
| Convenience access method for color properties (instances of LevelWindoProperty) More...
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virtual bool | IsVisible (BaseRenderer *renderer, const char *name="visible") const |
| Convenience access method for visibility properties (instances of BoolProperty). Return value is the visibility. Default is visible==true, i.e., true is returned even if the property (propertyKey) is not found. More...
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int | GetTimestep () const |
| Returns the current time step as calculated from the renderer. More...
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virtual bool | IsLODEnabled (BaseRenderer *) const |
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