Medical Imaging Interaction Toolkit  2018.4.99-389bf124
Medical Imaging Interaction Toolkit
mitkRenderWindowLayerController.h
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1 /*============================================================================
2 
3 The Medical Imaging Interaction Toolkit (MITK)
4 
5 Copyright (c) German Cancer Research Center (DKFZ)
6 All rights reserved.
7 
8 Use of this source code is governed by a 3-clause BSD license that can be
9 found in the LICENSE file.
10 
11 ============================================================================*/
12 
13 #ifndef MITKRENDERWINDOWLAYERCONTROLLER_H
14 #define MITKRENDERWINDOWLAYERCONTROLLER_H
15 
16 // render window manager module
19 
20 // mitk core
21 #include <mitkBaseRenderer.h>
22 #include <mitkDataNode.h>
23 #include <mitkDataStorage.h>
24 
25 namespace mitk
26 {
43  {
44  public:
45 
50  void SetDataStorage(DataStorage::Pointer dataStorage);
54  void SetControlledRenderer(RenderWindowLayerUtilities::RendererVector controlledRenderer);
55 
56  // wrapper functions to modify the layer order / visibility of render window data
64  void SetBaseDataNode(DataNode* dataNode, const BaseRenderer* renderer = nullptr);
76  void InsertLayerNode(DataNode* dataNode, int layer = RenderWindowLayerUtilities::TOP_LAYER_INDEX, const BaseRenderer* renderer = nullptr);
86  void RemoveLayerNode(DataNode* dataNode, const BaseRenderer* renderer = nullptr);
94  bool MoveNodeToPosition(DataNode* dataNode, int newLayer, const BaseRenderer* renderer = nullptr);
102  bool MoveNodeToFront(DataNode* dataNode, const BaseRenderer* renderer = nullptr);
110  bool MoveNodeToBack(DataNode* dataNode, const BaseRenderer* renderer = nullptr);
118  bool MoveNodeUp(DataNode* dataNode, const BaseRenderer* renderer = nullptr);
126  bool MoveNodeDown(DataNode* dataNode, const BaseRenderer* renderer = nullptr);
137  void SetVisibilityOfDataNode(bool visiblity, DataNode* dataNode, const BaseRenderer* renderer = nullptr);
148  void HideDataNodeInAllRenderer(const DataNode* dataNode);
161  void ResetRenderer(bool onlyVisibility = true, const BaseRenderer* renderer = nullptr);
162 
163  private:
164 
165  void InsertLayerNodeInternal(DataNode* dataNode, int layer, const BaseRenderer* renderer = nullptr);
166 
168  RenderWindowLayerUtilities::RendererVector m_ControlledRenderer;
169  };
170 
171 } // namespace mitk
172 
173 #endif // MITKRENDERWINDOWLAYERCONTROLLER_H
#define MITKRENDERWINDOWMANAGER_EXPORT
Organizes the rendering process.
DataCollection - Class to facilitate loading/accessing structured data.
std::vector< BaseRenderer * > RendererVector
mitk::DataStorage::Pointer m_DataStorage
Class for nodes of the DataTree.
Definition: mitkDataNode.h:57