13 #ifndef MITKMESHVTKMAPPER3D_H_HEADER_INCLUDED 14 #define MITKMESHVTKMAPPER3D_H_HEADER_INCLUDED 22 #include <vtkAppendPolyData.h> 23 #include <vtkCellArray.h> 24 #include <vtkFloatArray.h> 25 #include <vtkLinearTransform.h> 26 #include <vtkPointData.h> 27 #include <vtkPoints.h> 28 #include <vtkPolyData.h> 29 #include <vtkSphereSource.h> 30 #include <vtkTextSource.h> 31 #include <vtkTransformPolyDataFilter.h> 32 #include <vtkTubeFilter.h> 33 #include <vtkVectorText.h> 38 class vtkPolyDataMapper;
39 class vtkPropAssembly;
52 itkFactorylessNewMacro(
Self);
vtkPolyDataMapper * m_TextVtkPolyDataMapper
vtkPropAssembly * m_PropAssembly
#define MITKMAPPEREXT_EXPORT
Vtk-based mapper for PointList.
Organizes the rendering process.
DataCollection - Class to facilitate loading/accessing structured data.
vtkActor * m_SpheresActor
Base class of all Vtk Mappers in order to display primitives by exploiting Vtk functionality.
Base class of all mappers, Vtk as well as OpenGL mappers.
vtkActor * m_ContourActor
vtkPolyDataMapper * m_ContourMapper
DataStructure which stores a set of points (incl. pointdata) where each point can be associated to an...
#define mitkClassMacro(className, SuperClassName)
vtkAppendPolyData * m_Spheres
LocalStorageHandler< BaseLocalStorage > m_LSH
vtkPolyDataMapper * m_SpheresMapper