#include "itkObject.h"
#include "itkVectorContainer.h"
#include "mitkDataNode.h"
#include "mitkGeometry3D.h"
#include "mitkMessage.h"
#include <MitkCoreExports.h>
#include <map>
#include <mutex>
Go to the source code of this file.
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| mitk |
| Find image slices visible on a given plane.
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MITKCORE_EXPORT DataNode::Pointer | mitk::FindTopmostVisibleNode (const DataStorage::SetOfObjects::ConstPointer nodes, const Point3D worldPosition, const TimePointType timePoint, const BaseRenderer *baseRender) |
| returns the topmost visible node of a given list of nodes. The function returns a node that is visible and has the highest layer of a set of given nodes. The property list, which is used to find the visibility- and layer-property is specified by the given base renderer. More...
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