Medical Imaging Interaction Toolkit
2024.06.00
Medical Imaging Interaction Toolkit
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Vtk-based 2D mapper for rendering a crosshair using vtk mapper. More...
#include <mitkCrosshairVtkMapper2D.h>
Classes | |
class | LocalStorage |
Internal class holding the mapper, actor, etc. for each of the 2D render windows. More... | |
Public Types | |
typedef CrosshairVtkMapper2D | Self |
typedef VtkMapper | Superclass |
typedef itk::SmartPointer< Self > | Pointer |
typedef itk::SmartPointer< const Self > | ConstPointer |
Public Types inherited from mitk::VtkMapper | |
typedef VtkMapper | Self |
typedef Mapper | Superclass |
typedef itk::SmartPointer< Self > | Pointer |
typedef itk::SmartPointer< const Self > | ConstPointer |
Public Types inherited from mitk::Mapper | |
typedef Mapper | Self |
typedef itk::Object | Superclass |
typedef itk::SmartPointer< Self > | Pointer |
typedef itk::SmartPointer< const Self > | ConstPointer |
Public Member Functions | |
virtual std::vector< std::string > | GetClassHierarchy () const override |
virtual const char * | GetClassName () const |
const CrosshairData * | GetInput () const |
void | Update (mitk::BaseRenderer *renderer) override |
Checks whether this mapper needs to update itself and generate data. More... | |
vtkProp * | GetVtkProp (BaseRenderer *renderer) override |
Public Member Functions inherited from mitk::VtkMapper | |
virtual bool | IsVtkBased () const override |
Returns whether this is an vtk-based mapper. More... | |
void | MitkRender (mitk::BaseRenderer *renderer, mitk::VtkPropRenderer::RenderType type) override |
Determines which geometry should be rendered (opaque, translucent, volumetric, overlay) and calls the appropriate function. More... | |
virtual void | MitkRenderOverlay (BaseRenderer *renderer) |
Checks visibility and renders the overlay. More... | |
virtual void | MitkRenderOpaqueGeometry (BaseRenderer *renderer) |
Checks visibility and renders untransparent geometry. More... | |
virtual void | MitkRenderTranslucentGeometry (BaseRenderer *renderer) |
Checks visibility and renders transparent geometry. More... | |
virtual void | MitkRenderVolumetricGeometry (BaseRenderer *renderer) |
Checks visibility and renders volumes. More... | |
virtual bool | HasVtkProp (const vtkProp *prop, BaseRenderer *renderer) |
Returns true if this mapper owns the specified vtkProp for the given BaseRenderer. More... | |
virtual void | UpdateVtkTransform (mitk::BaseRenderer *renderer) |
Set the vtkTransform of the m_Prop3D for the current time step of renderer. More... | |
virtual void | ApplyProperties (vtkActor *actor, mitk::BaseRenderer *renderer) |
Apply color and opacity properties read from the PropertyList. More... | |
void | ApplyShaderProperties (mitk::BaseRenderer *) |
void | ApplyColorAndOpacityProperties (mitk::BaseRenderer *renderer, vtkActor *actor) override |
Apply color and opacity properties read from the PropertyList. Called by mapper subclasses. More... | |
virtual void | ReleaseGraphicsResources (mitk::BaseRenderer *) |
Release vtk-based graphics resources that are being consumed by this mapper. More... | |
Public Member Functions inherited from mitk::Mapper | |
virtual void | SetDataNode (DataNode *_arg) |
Set the DataNode containing the data to map. More... | |
virtual DataNode * | GetDataNode () const |
Get the DataNode containing the data to map. Method only returns valid DataNode Pointer if the mapper belongs to a data node. Otherwise, the returned DataNode Pointer might be invalid. More... | |
BaseData * | GetData () const |
Get the data to map. More... | |
virtual bool | GetColor (float rgb[3], BaseRenderer *renderer, const char *name="color") const |
Convenience access method for color properties (instances of ColorProperty) More... | |
virtual bool | GetVisibility (bool &visible, BaseRenderer *renderer, const char *name="visible") const |
Convenience access method for visibility properties (instances of BoolProperty) More... | |
virtual bool | GetOpacity (float &opacity, BaseRenderer *renderer, const char *name="opacity") const |
Convenience access method for opacity properties (instances of FloatProperty) More... | |
virtual bool | GetLevelWindow (LevelWindow &levelWindow, BaseRenderer *renderer, const char *name="levelwindow") const |
Convenience access method for color properties (instances of LevelWindoProperty) More... | |
virtual bool | IsVisible (BaseRenderer *renderer, const char *name="visible") const |
Convenience access method for visibility properties (instances of BoolProperty). Return value is the visibility. Default is visible==true, i.e., true is returned even if the property (propertyKey) is not found. More... | |
TimeStepType | GetTimestep () const |
Returns the current time step as calculated from the renderer. More... | |
virtual bool | IsLODEnabled (BaseRenderer *) const |
Static Public Member Functions | |
static const char * | GetStaticNameOfClass () |
static Pointer | New () |
static void | SetDefaultProperties (DataNode *node, BaseRenderer *renderer=nullptr, bool overwrite=false) |
Static Public Member Functions inherited from mitk::VtkMapper | |
static const char * | GetStaticNameOfClass () |
Static Public Member Functions inherited from mitk::Mapper | |
static const char * | GetStaticNameOfClass () |
static void | SetDefaultProperties (DataNode *node, BaseRenderer *renderer=nullptr, bool overwrite=false) |
Set default values of properties used by this mapper to node. More... | |
Protected Member Functions | |
CrosshairVtkMapper2D () | |
~CrosshairVtkMapper2D () override | |
void | GenerateDataForRenderer (BaseRenderer *renderer) override |
Generate the data needed for rendering into renderer. More... | |
void | CreateVtkCrosshair (BaseRenderer *renderer) |
void | DrawLine (Point3D p0, Point3D p1, vtkCellArray *lines, vtkPoints *points) |
void | ApplyAllProperties (BaseRenderer *renderer) |
void | ApplyColorAndOpacityProperties2D (BaseRenderer *renderer, vtkActor2D *actor) |
Protected Member Functions inherited from mitk::VtkMapper | |
VtkMapper () | |
~VtkMapper () override | |
Protected Member Functions inherited from mitk::Mapper | |
Mapper () | |
explicit constructor which disallows implicit conversions More... | |
~Mapper () override | |
virtual destructor in order to derive from this class More... | |
virtual void | GenerateData () |
Generate the data needed for rendering (independent of a specific renderer) More... | |
virtual void | CalculateTimeStep (BaseRenderer *renderer) |
Updates the time step, which is sometimes needed in subclasses. More... | |
virtual void | ResetMapper (BaseRenderer *) |
Reset the mapper (i.e., make sure that nothing is displayed) if no valid data is present. In most cases the reimplemented function disables the according actors (toggling visibility off) More... | |
Protected Attributes | |
LocalStorageHandler< LocalStorage > | m_LSH |
The LocalStorageHandler holds all LocalStorages for the 2D render windows. More... | |
const int | defaultGapSize |
Protected Attributes inherited from mitk::Mapper | |
mitk::DataNode * | m_DataNode |
Vtk-based 2D mapper for rendering a crosshair using vtk mapper.
CrosshairData is used to retrieve the selected position, which is stored in the processed data node. The crosshair is created by drawing lines through the selected position, adding an additional gap in the center of the crosshair and creating vtk poly data from the created points and lines.
Definition at line 40 of file mitkCrosshairVtkMapper2D.h.
typedef itk::SmartPointer<const Self> mitk::CrosshairVtkMapper2D::ConstPointer |
Definition at line 44 of file mitkCrosshairVtkMapper2D.h.
Definition at line 44 of file mitkCrosshairVtkMapper2D.h.
Definition at line 44 of file mitkCrosshairVtkMapper2D.h.
Definition at line 44 of file mitkCrosshairVtkMapper2D.h.
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Generate the data needed for rendering into renderer.
Reimplemented from mitk::Mapper.
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Reimplemented from mitk::VtkMapper.
Definition at line 44 of file mitkCrosshairVtkMapper2D.h.
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Reimplemented from mitk::VtkMapper.
const CrosshairData* mitk::CrosshairVtkMapper2D::GetInput | ( | ) | const |
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Definition at line 44 of file mitkCrosshairVtkMapper2D.h.
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Implements mitk::VtkMapper.
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Checks whether this mapper needs to update itself and generate data.
Reimplemented from mitk::Mapper.
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Definition at line 88 of file mitkCrosshairVtkMapper2D.h.
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The LocalStorageHandler holds all LocalStorages for the 2D render windows.
Definition at line 76 of file mitkCrosshairVtkMapper2D.h.