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| mitkClassMacro (BoundingShapeVtkMapper2D, VtkMapper) |
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Pointer | Clone () const |
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void | ApplyColorAndOpacityProperties (BaseRenderer *, vtkActor *) override |
| Apply specific color and opacity properties read from the PropertyList. Reimplemented in GLmapper (does not use the actor) and the VtkMapper class. The function is called by the individual mapper (mostly in the ApplyProperties() or ApplyAllProperties() method). More...
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vtkProp * | GetVtkProp (BaseRenderer *renderer) override |
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virtual std::vector< std::string > | GetClassHierarchy () const override |
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virtual const char * | GetClassName () const |
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virtual bool | IsVtkBased () const override |
| Returns whether this is an vtk-based mapper. More...
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void | MitkRender (mitk::BaseRenderer *renderer, mitk::VtkPropRenderer::RenderType type) override |
| Determines which geometry should be rendered (opaque, translucent, volumetric, overlay) and calls the appropriate function. More...
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virtual void | MitkRenderOverlay (BaseRenderer *renderer) |
| Checks visibility and renders the overlay. More...
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virtual void | MitkRenderOpaqueGeometry (BaseRenderer *renderer) |
| Checks visibility and renders untransparent geometry. More...
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virtual void | MitkRenderTranslucentGeometry (BaseRenderer *renderer) |
| Checks visibility and renders transparent geometry. More...
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virtual void | MitkRenderVolumetricGeometry (BaseRenderer *renderer) |
| Checks visibility and renders volumes. More...
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virtual bool | HasVtkProp (const vtkProp *prop, BaseRenderer *renderer) |
| Returns true if this mapper owns the specified vtkProp for the given BaseRenderer. More...
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virtual void | UpdateVtkTransform (mitk::BaseRenderer *renderer) |
| Set the vtkTransform of the m_Prop3D for the current time step of renderer. More...
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virtual void | ApplyProperties (vtkActor *actor, mitk::BaseRenderer *renderer) |
| Apply color and opacity properties read from the PropertyList. More...
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void | ApplyShaderProperties (mitk::BaseRenderer *) |
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void | ApplyColorAndOpacityProperties (mitk::BaseRenderer *renderer, vtkActor *actor) override |
| Apply color and opacity properties read from the PropertyList. Called by mapper subclasses. More...
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virtual void | ReleaseGraphicsResources (mitk::BaseRenderer *) |
| Release vtk-based graphics resources that are being consumed by this mapper. More...
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virtual void | SetDataNode (DataNode *_arg) |
| Set the DataNode containing the data to map. More...
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virtual DataNode * | GetDataNode () const |
| Get the DataNode containing the data to map. Method only returns valid DataNode Pointer if the mapper belongs to a data node. Otherwise, the returned DataNode Pointer might be invalid. More...
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BaseData * | GetData () const |
| Get the data to map. More...
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virtual bool | GetColor (float rgb[3], BaseRenderer *renderer, const char *name="color") const |
| Convenience access method for color properties (instances of ColorProperty) More...
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virtual bool | GetVisibility (bool &visible, BaseRenderer *renderer, const char *name="visible") const |
| Convenience access method for visibility properties (instances of BoolProperty) More...
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virtual bool | GetOpacity (float &opacity, BaseRenderer *renderer, const char *name="opacity") const |
| Convenience access method for opacity properties (instances of FloatProperty) More...
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virtual bool | GetLevelWindow (LevelWindow &levelWindow, BaseRenderer *renderer, const char *name="levelwindow") const |
| Convenience access method for color properties (instances of LevelWindoProperty) More...
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virtual bool | IsVisible (BaseRenderer *renderer, const char *name="visible") const |
| Convenience access method for visibility properties (instances of BoolProperty). Return value is the visibility. Default is visible==true, i.e., true is returned even if the property (propertyKey) is not found. More...
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TimeStepType | GetTimestep () const |
| Returns the current time step as calculated from the renderer. More...
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virtual bool | IsLODEnabled (BaseRenderer *) const |
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