Medical Imaging Interaction Toolkit
2024.06.00
Medical Imaging Interaction Toolkit
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The normal and most flexible way to include a CppMicroServices module in an application is to compile it into a shared library that is either linked by another library (or executable) or auto-loaded during runtime.
However, modules can be linked statically to your application or shared library. This makes the deployment of your application less error-prone and in the case of a complete static build also minimizes its binary size and start-up time. The disadvantage is that no functionality can be added without a rebuild and redistribution of the application.
Static modules are written just like shared modules - there are no differences in the usage of the CppMicroServices API or the provided preprocessor macros. The only thing you need to make sure is that the US_STATIC_MODULE
preprocessor macro is defined when building a module statically.
Static modules can be used (imported) in shared or other static libraries or in the executable itself. For every static module you would like to import, you need to put a call to #US_IMPORT_MODULE
or to #US_INITIALIZE_STATIC_MODULE
(if the module does not provide an activator) into the source code of the importing library.
There are two main usage scenarios which are explained below together with some example code.
Building the CppMicroServices library as a shared library allows you to import static modules into other shared or static modules or into the executable.
Example code for importing the static module MyStaticModule1
into another library or executable:
The CppMicroServices library can be build as a static library. In that case, creating shared modules is not supported. If you create shared modules which link a static version of the CppMicroServices library, the runtime behavior is undefined.
In this usage scenario, every module will be statically build and linked to an executable:
Note that the first #US_IMPORT_MODULE
call imports the static CppMicroServices library. Then the MyStaticModule2
module is imported and finally, the executable itself is initialized (this is necessary if the executable itself is a C++ Micro Services module).
Although static linking reduces the number of shared libraries, the statically linked modules are still represented internally by distinct Module and ModuleContext objects. In a shared module scenario, the linker dependencies define the load order of modules and hence the order of their initialization and ModuleActivator::Load() invocations. In the static case, the order of the #US_IMPORT_MODULE
macro calls defines the initialization and activation order. In case of a statically built CppMicroServices library, it is therefore important to always import the static CppMicroServices library into the executable first, and the executable itself (if it needs to be initialized) last.