Serializes mitk::GeometryData for mitk::SceneIO.
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#include <mitkGeometryDataSerializer.h>
Serializes mitk::GeometryData for mitk::SceneIO.
- Warning
- depends on mitk::GeometryDataWriterService which is first implemented only for the Geometry3D class! See current status of that class if you want to use other geomety types.
Definition at line 26 of file mitkGeometryDataSerializer.h.
◆ GeometryDataSerializer()
mitk::GeometryDataSerializer::GeometryDataSerializer |
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◆ ~GeometryDataSerializer()
mitk::GeometryDataSerializer::~GeometryDataSerializer |
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overrideprotected |
◆ Clone()
Pointer mitk::GeometryDataSerializer::Clone |
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const |
◆ mitkClassMacro()
◆ New()
static Pointer mitk::GeometryDataSerializer::New |
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◆ Serialize()
std::string mitk::GeometryDataSerializer::Serialize |
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overridevirtual |
Serializes given BaseData object.
- Returns
- the filename of the newly created file.
This should be overwritten by specific sub-classes.
Reimplemented from mitk::BaseDataSerializer.
The documentation for this class was generated from the following file: