Medical Imaging Interaction Toolkit
2023.04.00
Medical Imaging Interaction Toolkit
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Implementation of the single point interaction. More...
#include <mitkSinglePointDataInteractor.h>
Public Member Functions | |
virtual std::vector< std::string > | GetClassHierarchy () const override |
virtual const char * | GetClassName () const |
Pointer | Clone () const |
Public Member Functions inherited from mitk::PointSetDataInteractor | |
Pointer | Clone () const |
void | SetAccuracy (float accuracy) |
void | SetMaxPoints (unsigned int maxNumber=0) |
SetMaxPoints Sets the maximal number of points for the pointset Default is zero, which result in infinite number of allowed points. More... | |
Public Member Functions inherited from mitk::DataInteractor | |
Pointer | Clone () const |
DataNode * | GetDataNode () const |
virtual void | SetDataNode (DataNode *dataNode) |
int | GetLayer () const |
ProcessEventMode | GetMode () const |
Public Member Functions inherited from mitk::EventStateMachine | |
bool | LoadStateMachine (const std::string &filename, const us::Module *module=nullptr) |
Loads XML resource. More... | |
bool | HandleEvent (InteractionEvent *event, DataNode *dataNode) |
void | EnableUndo (bool enable) |
Enables or disabled Undo. More... | |
void | EnableInteraction (bool enable) |
Enables/disables the state machine. In un-enabled state it won't react to any events. More... | |
Public Member Functions inherited from mitk::InteractionEventHandler | |
bool | SetEventConfig (const std::string &filename, const us::Module *module=nullptr) |
Loads a configuration from an XML resource. More... | |
bool | SetEventConfig (const EventConfig &config) |
Loads a configuration from an EventConfig object. More... | |
EventConfig | GetEventConfig () const |
Returns the current configuration. More... | |
bool | AddEventConfig (const std::string &filename, const us::Module *module=nullptr) |
This method extends the configuration. More... | |
bool | AddEventConfig (const EventConfig &config) |
This method extends the configuration. The configuration from the EventConfig object is loaded and only the ones conflicting are replaced by the new one. This way several configurations can be combined. More... | |
Static Public Member Functions | |
static const char * | GetStaticNameOfClass () |
static Pointer | New () |
Static Public Member Functions inherited from mitk::PointSetDataInteractor | |
static const char * | GetStaticNameOfClass () |
static Pointer | New () |
Static Public Member Functions inherited from mitk::DataInteractor | |
static const char * | GetStaticNameOfClass () |
static Pointer | New () |
Static Public Member Functions inherited from mitk::EventStateMachine | |
static const char * | GetStaticNameOfClass () |
Static Public Member Functions inherited from mitk::InteractionEventHandler | |
static const char * | GetStaticNameOfClass () |
Protected Member Functions | |
SinglePointDataInteractor () | |
~SinglePointDataInteractor () override | |
void | AddPoint (StateMachineAction *, InteractionEvent *event) override |
virtual void | SetMaxPoints (unsigned int maxNumber=0) |
SetMaxPoints Sets the maximal number of points for the pointset Overwritten, per design this class will always have a maximal number of one. More... | |
void | DataNodeChanged () override |
Protected Member Functions inherited from mitk::PointSetDataInteractor | |
PointSetDataInteractor () | |
~PointSetDataInteractor () override | |
void | ConnectActionsAndFunctions () override |
virtual int | GetPointIndexByPosition (Point3D position, unsigned int time=0, float accuracy=-1) |
Return index in PointSet of the point that is within given accuracy to the provided position. More... | |
virtual bool | CheckSelection (const InteractionEvent *interactionEvent) |
virtual void | RemovePoint (StateMachineAction *, InteractionEvent *interactionEvent) |
virtual void | IsClosedContour (StateMachineAction *, InteractionEvent *) |
virtual void | MovePoint (StateMachineAction *, InteractionEvent *) |
virtual void | InitMove (StateMachineAction *, InteractionEvent *interactionEvent) |
virtual void | FinishMove (StateMachineAction *, InteractionEvent *) |
virtual void | SelectPoint (StateMachineAction *, InteractionEvent *) |
virtual void | UnSelectPointAtPosition (StateMachineAction *, InteractionEvent *) |
virtual void | UnSelectAll (StateMachineAction *, InteractionEvent *) |
virtual void | UpdatePointSet (StateMachineAction *stateMachineAction, InteractionEvent *) |
UpdatePointSet Updates the member variable that holds the point set, evaluating the time step of the sender. More... | |
virtual void | Abort (StateMachineAction *, InteractionEvent *) |
void | UnselectAll (unsigned int timeStep, ScalarType timeInMs) |
void | SelectPoint (int position, unsigned int timeStep, ScalarType timeInMS) |
Protected Member Functions inherited from mitk::DataInteractor | |
DataInteractor () | |
~DataInteractor () override | |
virtual void | NotifyStart () |
Sends StartInteraction event via the mitk::DataNode. More... | |
virtual void | NotifyResultReady () |
NotifyResultReady Sends ResultReady event via the mitk::DataNode. More... | |
Protected Member Functions inherited from mitk::EventStateMachine | |
EventStateMachine () | |
~EventStateMachine () override | |
void | AddActionFunction (const std::string &action, TActionFunctor *functor) |
void | AddActionFunction (const std::string &action, const ActionFunctionDelegate &delegate) |
void | AddConditionFunction (const std::string &condition, const ConditionFunctionDelegate &delegate) |
StateMachineState * | GetCurrentState () const |
void | ResetToStartState () |
ResetToStartState Reset state machine to it initial starting state. More... | |
virtual bool | CheckCondition (const StateMachineCondition &condition, const InteractionEvent *interactionEvent) |
virtual void | ExecuteAction (StateMachineAction *action, InteractionEvent *interactionEvent) |
virtual bool | FilterEvents (InteractionEvent *interactionEvent, DataNode *dataNode) |
void | SetMouseCursor (const char *xpm[], int hotspotX, int hotspotY) |
Sets the specified mouse cursor. More... | |
void | ResetMouseCursor () |
Resets the mouse cursor to its original state. More... | |
StateMachineTransition * | GetExecutableTransition (InteractionEvent *event) |
Returns the executable transition for the given event. More... | |
Protected Member Functions inherited from mitk::InteractionEventHandler | |
InteractionEventHandler () | |
~InteractionEventHandler () override | |
PropertyList::Pointer | GetAttributes () const |
std::string | MapToEventVariant (InteractionEvent *interactionEvent) |
virtual void | ConfigurationChanged () |
Additional Inherited Members | |
Static Public Attributes inherited from mitk::DataInteractor | |
static const std::string | IntDeactivateMe |
static const std::string | IntLeaveWidget |
static const std::string | IntEnterWidget |
Protected Types inherited from mitk::EventStateMachine | |
typedef MessageAbstractDelegate2< StateMachineAction *, InteractionEvent *, void > | ActionFunctionDelegate |
typedef MessageAbstractDelegate1< const InteractionEvent *, bool > | ConditionFunctionDelegate |
Protected Attributes inherited from mitk::PointSetDataInteractor | |
Point3D | m_LastPoint |
to calculate a direction vector from last point and actual point More... | |
Vector3D | m_SumVec |
summ-vector for Movement More... | |
PointSet::Pointer | m_PointSet |
int | m_MaxNumberOfPoints |
float | m_SelectionAccuracy |
Protected Attributes inherited from mitk::EventStateMachine | |
bool | m_IsActive |
UndoController * | m_UndoController |
bool | m_UndoEnabled |
Implementation of the single point interaction.
Class SinglePointDataInteractor Interactor operates on a single point set, when a data node is set, its containing point set is clear for initialization.
Definition at line 35 of file mitkSinglePointDataInteractor.h.
typedef itk::SmartPointer<const Self> mitk::SinglePointDataInteractor::ConstPointer |
Definition at line 38 of file mitkSinglePointDataInteractor.h.
Definition at line 38 of file mitkSinglePointDataInteractor.h.
Definition at line 38 of file mitkSinglePointDataInteractor.h.
Definition at line 38 of file mitkSinglePointDataInteractor.h.
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Adds a point at the given coordinates. This function overwrites the behavior of PointSetDataInteractor such that instead of adding new points the first points position is updated. All other interaction (move,delete) is still handled by PointSetDataInteractor.
Reimplemented from mitk::PointSetDataInteractor.
Pointer mitk::SinglePointDataInteractor::Clone | ( | ) | const |
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overrideprotectedvirtual |
This function is called when a DataNode has been set/changed. It is used to initialize the DataNode, e.g. if no PointSet exists yet it is created and added to the DataNode.
Reimplemented from mitk::PointSetDataInteractor.
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Reimplemented from mitk::PointSetDataInteractor.
Definition at line 38 of file mitkSinglePointDataInteractor.h.
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Reimplemented from mitk::PointSetDataInteractor.
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inlinestatic |
Definition at line 38 of file mitkSinglePointDataInteractor.h.
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SetMaxPoints Sets the maximal number of points for the pointset Overwritten, per design this class will always have a maximal number of one.
maxNumber |