Medical Imaging Interaction Toolkit  2018.4.99-3e3f1a6e
Medical Imaging Interaction Toolkit
mitkRenderingManagerFactory.h
Go to the documentation of this file.
1 /*============================================================================
2 
3 The Medical Imaging Interaction Toolkit (MITK)
4 
5 Copyright (c) German Cancer Research Center (DKFZ)
6 All rights reserved.
7 
8 Use of this source code is governed by a 3-clause BSD license that can be
9 found in the LICENSE file.
10 
11 ============================================================================*/
12 
13 #ifndef MITKRENDERINGMANAGERFACTORY_H_HEADER_INCLUDED_C135A197
14 #define MITKRENDERINGMANAGERFACTORY_H_HEADER_INCLUDED_C135A197
15 
16 #include "mitkRenderingManager.h"
17 
18 namespace mitk
19 {
41  {
42  public:
44 
47  virtual RenderingManager::Pointer CreateRenderingManager() const = 0;
48 
49  protected:
51 
52  private:
53  };
54 
59  {
60  public:
62  {
64  {
66  }
67  };
68 
70 
72  {
74  RenderingManager::Pointer smartPtr = specificSmartPtr.GetPointer();
75  return smartPtr;
76  };
77  };
78 
79 } // namespace mitk
80 
81 #endif
#define MITKCORE_EXPORT
DataCollection - Class to facilitate loading/accessing structured data.
mitk::RenderingManager::Pointer CreateRenderingManager() const override
Factory method to create platform specific instances of RenderingManager.
Factory interface for facilitating the usage of a platform-specific mitk::RenderingManager instance...
static void SetFactory(RenderingManagerFactory *factory)