Medical Imaging Interaction Toolkit  2018.4.99-1640525a
Medical Imaging Interaction Toolkit

OpenGL-based mapper to display a mesh in a 2D window. More...

#include <mitkMeshMapper2D.h>

Inheritance diagram for mitk::MeshMapper2D:
Collaboration diagram for mitk::MeshMapper2D:

Public Member Functions

 mitkClassMacro (MeshMapper2D, GLMapper)
 
Pointer Clone () const
 
const mitk::MeshGetInput (void)
 Get the Mesh to map. More...
 
void Paint (mitk::BaseRenderer *renderer) override
 Do the painting into the renderer. More...
 
- Public Member Functions inherited from mitk::GLMapper
 mitkClassMacro (GLMapper, Mapper)
 
virtual void ApplyProperties (mitk::BaseRenderer *renderer)
 Apply color and opacity properties read from the PropertyList. More...
 
void ApplyColorAndOpacityProperties (mitk::BaseRenderer *renderer, vtkActor *actor=nullptr) override
 Apply color and opacity properties read from the PropertyList. The actor is not used in the GLMappers. Called by mapper subclasses. More...
 
void MitkRender (mitk::BaseRenderer *renderer, mitk::VtkPropRenderer::RenderType type) override
 Checks visibility and calls the paint method. More...
 
virtual bool IsVtkBased () const override
 Returns whether this is a vtk-based mapper. More...
 
- Public Member Functions inherited from mitk::Mapper
virtual std::vector< std::string > GetClassHierarchy () const
 
virtual const char * GetClassName () const
 
virtual void SetDataNode (DataNode *_arg)
 Set the DataNode containing the data to map. More...
 
virtual DataNodeGetDataNode () const
 Get the DataNode containing the data to map. Method only returns valid DataNode Pointer if the mapper belongs to a data node. Otherwise, the returned DataNode Pointer might be invalid. More...
 
BaseDataGetData () const
 Get the data to map. More...
 
virtual bool GetColor (float rgb[3], BaseRenderer *renderer, const char *name="color") const
 Convenience access method for color properties (instances of ColorProperty) More...
 
virtual bool GetVisibility (bool &visible, BaseRenderer *renderer, const char *name="visible") const
 Convenience access method for visibility properties (instances of BoolProperty) More...
 
virtual bool GetOpacity (float &opacity, BaseRenderer *renderer, const char *name="opacity") const
 Convenience access method for opacity properties (instances of FloatProperty) More...
 
virtual bool GetLevelWindow (LevelWindow &levelWindow, BaseRenderer *renderer, const char *name="levelwindow") const
 Convenience access method for color properties (instances of LevelWindoProperty) More...
 
virtual bool IsVisible (BaseRenderer *renderer, const char *name="visible") const
 Convenience access method for visibility properties (instances of BoolProperty). Return value is the visibility. Default is visible==true, i.e., true is returned even if the property (propertyKey) is not found. More...
 
virtual void Update (BaseRenderer *renderer)
 Calls the time step of the input data for the specified renderer and checks whether the time step is valid and calls method GenerateDataForRenderer() More...
 
int GetTimestep () const
 Returns the current time step as calculated from the renderer. More...
 
virtual bool IsLODEnabled (BaseRenderer *) const
 

Static Public Member Functions

static Pointer New ()
 
- Static Public Member Functions inherited from mitk::Mapper
static const char * GetStaticNameOfClass ()
 
static void SetDefaultProperties (DataNode *node, BaseRenderer *renderer=nullptr, bool overwrite=false)
 Set default values of properties used by this mapper to node. More...
 

Protected Member Functions

 MeshMapper2D ()
 
 ~MeshMapper2D () override
 
- Protected Member Functions inherited from mitk::GLMapper
 GLMapper ()
 Returns whether this mapper allows picking in the renderwindow virtual bool IsPickable() const { return false; }. More...
 
 ~GLMapper () override
 
- Protected Member Functions inherited from mitk::Mapper
 Mapper ()
 explicit constructor which disallows implicit conversions More...
 
 ~Mapper () override
 virtual destructor in order to derive from this class More...
 
virtual void GenerateData ()
 Generate the data needed for rendering (independent of a specific renderer) More...
 
virtual void GenerateDataForRenderer (BaseRenderer *)
 Generate the data needed for rendering into renderer. More...
 
virtual void CalculateTimeStep (BaseRenderer *renderer)
 Updates the time step, which is sometimes needed in subclasses. More...
 
virtual void ResetMapper (BaseRenderer *)
 Reset the mapper (i.e., make sure that nothing is displayed) if no valid data is present. In most cases the reimplemented function disables the according actors (toggling visibility off) More...
 

Additional Inherited Members

- Public Types inherited from mitk::Mapper
typedef Mapper Self
 
typedef itk::Object Superclass
 
typedef itk::SmartPointer< SelfPointer
 
typedef itk::SmartPointer< const SelfConstPointer
 
- Protected Attributes inherited from mitk::Mapper
mitk::DataNodem_DataNode
 

Detailed Description

OpenGL-based mapper to display a mesh in a 2D window.

Definition at line 31 of file mitkMeshMapper2D.h.

Constructor & Destructor Documentation

◆ MeshMapper2D()

mitk::MeshMapper2D::MeshMapper2D ( )
protected

Definition at line 28 of file mitkMeshMapper2D.cpp.

◆ ~MeshMapper2D()

mitk::MeshMapper2D::~MeshMapper2D ( )
overrideprotected

Definition at line 32 of file mitkMeshMapper2D.cpp.

Member Function Documentation

◆ Clone()

Pointer mitk::MeshMapper2D::Clone ( ) const

◆ GetInput()

const mitk::Mesh * mitk::MeshMapper2D::GetInput ( void  )

Get the Mesh to map.

Definition at line 36 of file mitkMeshMapper2D.cpp.

References mitk::DataNode::GetData(), and mitk::Mapper::GetDataNode().

Referenced by Paint().

◆ mitkClassMacro()

mitk::MeshMapper2D::mitkClassMacro ( MeshMapper2D  ,
GLMapper   
)

◆ New()

static Pointer mitk::MeshMapper2D::New ( )
static

◆ Paint()


The documentation for this class was generated from the following files: