Medical Imaging Interaction Toolkit  2016.11.0
Medical Imaging Interaction Toolkit
mitk::SimulationInteractor Class Reference

#include <mitkSimulationInteractor.h>

Inheritance diagram for mitk::SimulationInteractor:
Collaboration diagram for mitk::SimulationInteractor:

Public Member Functions

 mitkClassMacro (SimulationInteractor, DataInteractor)
 
Pointer Clone () const
 
- Public Member Functions inherited from mitk::DataInteractor
virtual std::vector< std::string > GetClassHierarchy () const override
 
virtual const char * GetClassName () const
 
Pointer Clone () const
 
DataNodeGetDataNode () const
 
virtual void SetDataNode (DataNode *dataNode)
 
int GetLayer () const
 
ProcessEventMode GetMode () const
 
- Public Member Functions inherited from mitk::EventStateMachine
bool LoadStateMachine (const std::string &filename, const us::Module *module=nullptr)
 Loads XML resource. More...
 
bool HandleEvent (InteractionEvent *event, DataNode *dataNode)
 
void EnableUndo (bool enable)
 Enables or disabled Undo. More...
 
void EnableInteraction (bool enable)
 Enables/disables the state machine. In un-enabled state it won't react to any events. More...
 
- Public Member Functions inherited from mitk::InteractionEventHandler
bool SetEventConfig (const std::string &filename, const us::Module *module=nullptr)
 Loads a configuration from an XML resource. More...
 
bool SetEventConfig (const EventConfig &config)
 Loads a configuration from an EventConfig object. More...
 
EventConfig GetEventConfig () const
 Returns the current configuration. More...
 
bool AddEventConfig (const std::string &filename, const us::Module *module=nullptr)
 This method extends the configuration. More...
 
bool AddEventConfig (const EventConfig &config)
 This method extends the configuration. The configuration from the EventConfig object is loaded and only the ones conflicting are replaced by the new one. This way several configurations can be combined. More...
 

Static Public Member Functions

static Pointer New ()
 
- Static Public Member Functions inherited from mitk::DataInteractor
static const char * GetStaticNameOfClass ()
 
static Pointer New ()
 
- Static Public Member Functions inherited from mitk::EventStateMachine
static const char * GetStaticNameOfClass ()
 
- Static Public Member Functions inherited from mitk::InteractionEventHandler
static const char * GetStaticNameOfClass ()
 

Protected Member Functions

void ConnectActionsAndFunctions () override
 Overwrite this function to connect actions from StateMachine description with functions. More...
 
void DataNodeChanged () override
 Is called when a DataNode is initially set or changed To be implemented by sub-classes for initialization code which require a DataNode. More...
 
- Protected Member Functions inherited from mitk::DataInteractor
 DataInteractor ()
 
virtual ~DataInteractor ()
 
virtual void NotifyStart ()
 Sends StartInteraction event via the mitk::DataNode. More...
 
virtual void NotifyResultReady ()
 NotifyResultReady Sends ResultReady event via the mitk::DataNode. More...
 
- Protected Member Functions inherited from mitk::EventStateMachine
 EventStateMachine ()
 
virtual ~EventStateMachine ()
 
void AddActionFunction (const std::string &action, TActionFunctor *functor)
 
void AddActionFunction (const std::string &action, const ActionFunctionDelegate &delegate)
 
void AddConditionFunction (const std::string &condition, const ConditionFunctionDelegate &delegate)
 
StateMachineStateGetCurrentState () const
 
void ResetToStartState ()
 ResetToStartState Reset state machine to it initial starting state. More...
 
virtual bool CheckCondition (const StateMachineCondition &condition, const InteractionEvent *interactionEvent)
 
virtual void ExecuteAction (StateMachineAction *action, InteractionEvent *interactionEvent)
 
virtual bool FilterEvents (InteractionEvent *interactionEvent, DataNode *dataNode)
 
void SetMouseCursor (const char *xpm[], int hotspotX, int hotspotY)
 Sets the specified mouse cursor. More...
 
void ResetMouseCursor ()
 Resets the mouse cursor (if modified by the SlicesCoordinator) to its original state. More...
 
StateMachineTransitionGetExecutableTransition (InteractionEvent *event)
 Returns the executable transition for the given event. More...
 
- Protected Member Functions inherited from mitk::InteractionEventHandler
 InteractionEventHandler ()
 
virtual ~InteractionEventHandler ()
 
PropertyList::Pointer GetAttributes () const
 
std::string MapToEventVariant (InteractionEvent *interactionEvent)
 
virtual void ConfigurationChanged ()
 

Additional Inherited Members

- Public Types inherited from mitk::DataInteractor
typedef DataInteractor Self
 
typedef EventStateMachine Superclass
 
typedef itk::SmartPointer< SelfPointer
 
typedef itk::SmartPointer< const SelfConstPointer
 
- Public Types inherited from mitk::EventStateMachine
typedef EventStateMachine Self
 
typedef InteractionEventHandler Superclass
 
typedef itk::SmartPointer< SelfPointer
 
typedef itk::SmartPointer< const SelfConstPointer
 
typedef std::map< std::string, TActionFunctor * > ActionFunctionsMapType
 
typedef itk::SmartPointer< StateMachineStateStateMachineStateType
 
- Public Types inherited from mitk::InteractionEventHandler
typedef InteractionEventHandler Self
 
typedef itk::Object Superclass
 
typedef itk::SmartPointer< SelfPointer
 
typedef itk::SmartPointer< const SelfConstPointer
 
- Static Public Attributes inherited from mitk::DataInteractor
static const std::string IntDeactivateMe
 
static const std::string IntLeaveWidget
 
static const std::string IntEnterWidget
 
- Protected Types inherited from mitk::EventStateMachine
typedef MessageAbstractDelegate2< StateMachineAction *, InteractionEvent *, void > ActionFunctionDelegate
 
typedef MessageAbstractDelegate1< const InteractionEvent *, bool > ConditionFunctionDelegate
 
- Protected Attributes inherited from mitk::EventStateMachine
bool m_IsActive
 
UndoControllerm_UndoController
 
bool m_UndoEnabled
 

Detailed Description

Definition at line 27 of file mitkSimulationInteractor.h.

Member Function Documentation

Pointer mitk::SimulationInteractor::Clone ( ) const
void mitk::SimulationInteractor::ConnectActionsAndFunctions ( )
overrideprotectedvirtual

Overwrite this function to connect actions from StateMachine description with functions.

Following example shows how to connect the 'addpoint' action from the StateMachine XML description using the CONNECT_FUNCTION macro with the AddPoint() function in the TestInteractor.

Reimplemented from mitk::DataInteractor.

Definition at line 459 of file mitkSimulationInteractor.cpp.

References CONNECT_CONDITION, and CONNECT_FUNCTION.

void mitk::SimulationInteractor::DataNodeChanged ( )
overrideprotectedvirtual

Is called when a DataNode is initially set or changed To be implemented by sub-classes for initialization code which require a DataNode.

Note
New DataInteractors usually are expected to have the focus, but this only works if they have the highest Layer, since empty DataNodes have a layer of -1, the DataNode must be filled here in order to get a layer assigned.
Is also called when the DataNode is set to NULL.

Reimplemented from mitk::DataInteractor.

Definition at line 468 of file mitkSimulationInteractor.cpp.

References mitk::DataNode::GetData(), and mitk::m_Impl.

mitk::SimulationInteractor::mitkClassMacro ( SimulationInteractor  ,
DataInteractor   
)
static Pointer mitk::SimulationInteractor::New ( )
static

The documentation for this class was generated from the following files: